Angel \”Java\” Lopez on Blog

July 23, 2011

Game Development: Links, News, Resources (1)

Filed under: Game Development, Links — ajlopez @ 5:07 pm

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Recently, I posted about social games programming:

Social Online Games Programming (Part 1) Introduction
Social Online Games Programming (Part 2) Tankster and Windows Azure Toolkit For Social Games

I’m a link collector (a curator?). These are my recent game development related resources discoveries:

Windows Azure Toolkit for Social Games
http://watgames.codeplex.com/

Tankster, a Social Game Built for Windows Azure | Social Gaming on Windows Azure | Channel 9
http://channel9.msdn.com/Series/Social-Gaming-on-Windows-Azure/Tankster-a-Social-Game-Built-for-Windows-Azure

Social Gaming on Windows Azure | Channel 9
http://channel9.msdn.com/Series/Social-Gaming-on-Windows-Azure

Build Your next Game with the Windows Azure Toolkit for Social Games
http://blogs.msdn.com/b/windowsazure/archive/2011/07/20/build-your-next-game-with-the-windows-azure-toolkit-for-social-games.aspx

Microsoft delivers early build of Windows Azure toolkit for social-game developers | ZDNet
http://www.zdnet.com/blog/microsoft/microsoft-delivers-early-build-of-windows-azure-toolkit-for-social-game-developers/10115

Zynga, the Latest Cloud Computing Success | CloudTweaks.com – Cloud Computing Community
http://www.cloudtweaks.com/2011/07/zynga-the-latest-cloud-computing-gaming-success/

YouTube – ‪T-Mobile Angry Birds Live – Behind The Scenes
http://www.youtube.com/watch?v=uYSzff245dk&feature=relmfu

YouTube – ‪T-Mobile Angry Birds Live
http://www.youtube.com/watch?v=jzIBZQkj6SY

Gamasutra – News – Hawkins: ‘The Browser Is The Platform Of The Future’
http://www.gamasutra.com/view/news/33406/Hawkins_The_Browser_Is_The_Platform_Of_The_Future.php

HTML5 canvas awesomeness – games roundup – Red Team Design
http://www.red-team-design.com/html5-canvas-awesomeness-games-roundup

La industria IT y de videojuegos porteños viajan a San Francisco buscando negocios
http://www.emprendedoresnews.com/emprendedores/la-industria-it-y-de-videojuegos-portenos-viajan-a-san-francisco-buscando-negocios.html

Games are an Abstraction of Concepts and Reality | Kapp Notes
http://www.kaplaneduneering.com/kappnotes/index.php/2011/06/games-are-an-abstraction-of-concepts-and-reality/

Which game engine is compatiable with Visual Studio 2010 Ultimate and Silverlight? – Game Development – Stack Exchange
http://gamedev.stackexchange.com/questions/11803/which-game-engine-is-compatiable-with-visual-studio-2010-ultimate-and-silverlight

tools – How can I develop Flash games without expensive software? – Game Development – Stack Exchange
http://gamedev.stackexchange.com/questions/325/how-can-i-develop-flash-games-without-expensive-software

isometric – ActionScript 3 framework / engine for building social game like FarmVille – Stack Overflow
http://stackoverflow.com/questions/3667400/actionscript-3-framework-engine-for-building-social-game-like-farmville

Implementing a timer thread Silverlight Tools and Features
http://www.visiblegrain.com/tools-features/implementing-a-timer-thread.html

Hello World – FlashDevelop (Flixel) – Flash Game Dojo
http://flashgamedojo.com/wiki/index.php?title=Hello_World_-_FlashDevelop(Flixel

PushButton Engine – Modular Flash Game Development
http://pushbuttonengine.com/

haXe – Welcome to haXe !
http://haxe.org/

FlatRedBall
http://www.flatredball.com/frb/blog/

11 Flash isometric engines you can use in your games
http://www.emanueleferonato.com/2010/02/23/11-flash-isometric-engines-you-can-use-in-your-games/

List of game engines – Wikipedia, the free encyclopedia
http://en.wikipedia.org/wiki/List_of_game_engines

3d – isometric perspective in silverlight – Stack Overflow
http://stackoverflow.com/questions/5168954/isometric-perspective-in-silverlight

2d – Drawing Isometric game worlds – Stack Overflow
http://stackoverflow.com/questions/892811/drawing-isometric-game-worlds

GameSalad – Game creation for everyone ™ – GameSalad Arcade
http://gamesalad.com/

WAR! Zynga Sues The Hell Out Of Brazilian Clone Vostu
http://techcrunch.com/2011/06/16/war-zynga-sues-the-hell-out-of-brazilian-clone-vostu/

Worms Reloaded | Team17.com
http://www.team17.com/?page_id=670

How to make Angry Birds – part 1 | Paul’s blog@Wildbunny
http://www.wildbunny.co.uk/blog/2011/05/12/how-to-make-angry-birds-part-1/

How to make Angry Birds – part 2 | Paul’s blog@Wildbunny
http://www.wildbunny.co.uk/blog/2011/06/07/how-to-make-angry-birds-part-2/

Un juego online infantil con 50 millones de usuarios | TICbeat
http://www.ticbeat.com/tecnologias/juego-online-infantil-50-millones-usuarios/

Imagine Cup 2011 Game Design Competitor Showcase Part 4
http://blogs.msdn.com/b/andrewparsons/archive/2011/06/04/imagine-cup-2011-game-design-competitor-showcase-part-4.aspx

RPG JS: Your online RPG on your browser
http://rpgjs.com/

Start Coding For Windows Phone and XBox Live Indie Games
http://create.msdn.com/en-us/home/getting_started

Lessons From FarmVille: How Zynga Uses The Cloud — InformationWeek
http://www.informationweek.com/news/global-cio/interviews/229402805

High Scalability – High Scalability – Zynga’s Z Cloud – Scale Fast or Fail Fast by Merging Private and Public Clouds
http://highscalability.com/blog/2011/5/19/zyngas-z-cloud-scale-fast-or-fail-fast-by-merging-private-an.html

RedUSERS | Los videojuegos: un mercado en crecimiento para jóvenes desarrolladores
http://www.redusers.com/noticias/los-videojuegos-un-mercado-en-crecimiento-para-jovenes-desarrolladores/

Augmented Reality RPG « I am Zef
http://zef.me/3872/augmented-reality-rpg

MetaEdit+ Forum: Can I generate 2D games for iPhone from models?
http://www.metacase.com/forums/forum_posts.asp?TID=211&PID=693#693

Sid Meier’s Civilization Migrates To Facebook This Summer, Starts Going By Civ World
http://techcrunch.com/2011/05/11/sid-meiers-civilization-migrates-to-facebook-this-summer-starts-going-by-civ-world/

Creating 2D Games with JavaScript & HTML5 – The official Google Code blog
http://googlecode.blogspot.com/2011/05/creating-2d-games-with-javascript-html5.html

The second official clj3D screencast is out! « Web life between Python and lambda calculus
http://alfredodinapoli.wordpress.com/2011/04/10/the-second-official-clj3d-screencast-is-out/

A look inside Origin’s amazing custom gaming PC factory
http://windowsteamblog.com/windows/b/windowsexperience/archive/2011/04/05/a-look-inside-origin-s-amazing-custom-gaming-pc-factory.aspx

jMonkeyEngine 3.0 | Java OpenGL Game Engine
http://jmonkeyengine.com/

Joyride Laboratories
http://joyridelabs.de/game/

Tron clone in Clojure – tzachlivyatan
https://sites.google.com/site/tzachlivyatan/tron-clone-in-clojure

Playdom Social Games – Play Deep Realms
http://www.playdom.com/games/deeprealms

gameandgraphics: Development docs for the…
http://francoaceruti.tumblr.com/post/4064037489/gameandgraphics-development-docs-for-the

The Real Art of Video Games
http://wwww.bliipstudio.com/articles/real-art-video-games/

Bliip Studio
http://bliipstudio.com/

Hello | resatori
http://resatori.com/hello

Clojure Entity Component System | resatori
http://resatori.com/clojure-entity-component-system

Slick – 2D Game Library based on LWJGL
http://slick.cokeandcode.com/

Ruby For Kids – Teach Children Programming By Creating Games
http://davidhayden.com/blog/dave/archive/2011/02/20/RubyForKids.aspx

Box2D – Home
http://box2d.org/

My Links
http://www.delicious.com/ajlopez/gamedevelopment

More Social Games Programming series is coming. I should write about game development in Argentina, too.

Keep tuned!

Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez

The Shocking Blue Green Theme. Blog at WordPress.com.

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