I’m working on my Game Server (Javascript/NodeJs), and preparing my next Node.js talk. Some links related to Game Development:
Logic in Games
http://staff.science.uva.nl/~johan/lig/LogicInGames.PlusRef.pdf
Scratch Curriculum Guide Draft
http://scratched.media.mit.edu/resources/scratch-curriculum-guide-draft
This Scratch curriculum guide provides an introduction to creative computing with Scratch, using a design-based learning approach.
JSNES A Javascript NES emulator
http://fir.sh/projects/jsnes/
Bye Bye Brain, first game on Windows 8
http://vimeo.com/29104421
Writing Tetris in Clojure
http://codethat.wordpress.com/2011/09/10/writing-tetris-in-clojure/
Chess@hmoe
http://chessathome.org/
gerad / lazeroids-node
https://github.com/gerad/lazeroids-node/
massively-multiplayer html5 asteroids
Social Gaming Powered By Windows Azure
http://jrozenblit.ca/azure/social-gaming-powered-by-windows-azure
NodeJS on Windows Azure
http://ntotten.com/2011/08/nodejs-on-windows-azure/
Create a networked tic-tac-toe game for Android
http://www.ibm.com/developerworks/web/library/x-androidtictactoe/index.html?ca=drs-
Pakupaku
http://mjg123.github.com/pacman/pacman.html
What this Indie developer needs
http://altdevblogaday.com/2011/08/12/what-this-indie-developer-needs/
Games in Google+: fun that fits your schedule
http://googleblog.blogspot.com/2011/08/games-in-google-fun-that-fits-your.html
Stepping Onto the Google+ Platform
http://googleplusplatform.blogspot.com/2011/08/stepping-onto-google-platform.html
Google I/O 2011: Beyond JavaScript: Programming the Web with Native Client
http://www.broadandbold.com/google-io-2011-beyond-javascript-programming-the-web-with-native-client/
Gomoku
http://steffengerlach.de/gomoku/index.html
The Best 30 HTML5 games
http://www.casualgirlgamer.com/articles/entry/28/The-Best-30-HTML-5-games/
QuakeCon 2011 – John Carmack Keynote
http://www.youtube.com/watch?v=4zgYG-_ha28
NowJs for Node
http://nowjs.com/
NowJS creates a magic namespace “now”, accessible by server and client
Functions and variables added to now are automatically synced, in real-time
Call client functions from the server and server functions from client
HTML5 Canvas Demo: Tic-Tac-Toe
http://www.zeewe.com/blog/html5-canvas-demo-tictactoe/
Coding4Fun’s ScriptTD
http://scripttd.codeplex.com/
ScriptTD is an open source tower defense game engine for Windows Phone that allows non-developers to create TD games by changing settings, sounds, and graphics.
Orkis, a node.js multiplayer tetris
http://orkis.skdev.me/
mariohtml5
https://github.com/robertkleffner/mariohtml5
Infinite Mario in HTML5 JavaScript – using Canvas and Audio elements
Architecture of Tankster– Scale (Part 2)
http://ntotten.com/2011/07/architecture-of-tankster-scale-part-2/
WAT is to Social Gaming, as Windows Azure is to…
http://channel9.msdn.com/coding4fun/blog/WAT-is-to-Social-Gaming-as-Windows-Azure-is-to
Architecture of Tankster – Introduction to Game Play (Part 1)
http://ntotten.com/2011/07/architecture-of-tankster-introduction-to-game-play-part-1/
Episode 52 – Tankster and the Windows Azure Toolkit for Social Games
http://channel9.msdn.com/Shows/Cloud+Cover/Episode-52-Tankster-and-the-Windows-Azure-Toolkit-for-Social-Games
#AltDevBlogADay
http://altdevblogaday.com/
Each day a little more #gamedev love
simonguest / flagmatch
https://github.com/simonguest/flagmatch
A flag matching game for WP7 demonstrating MVVM
Microsoft tailors Azure cloud services to social game developers
http://venturebeat.com/2011/07/19/microsoft-tailors-windows-azure-for-social-game-developers/
My Links
http://www.delicious.com/ajlopez/gamedevelopment
Keep tuned!
Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez