Angel \”Java\” Lopez on Blog

November 25, 2012

Game Development: Links, News, Resources (5)

Filed under: Game Development, Links — ajlopez @ 2:20 pm

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Learn OpenGL and C#
http://www.developerfusion.com/article/3930/opengl-and-c-part-1/

OpenTK
http://www.opentk.com/
The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.

The Tao Framework
http://sourceforge.net/projects/taoframework/
The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform.

JBullet – Java port of Bullet Physics Library
http://jbullet.advel.cz/

Bullet Physics Library
http://bulletphysics.org/wordpress/

Aaron Dignan: How to Use Games to Excel at Life and Work
http://vimeo.com/30566074
Real life isn’t always satisfying, but games almost always are. So how can we take the principles that make Angry Birds so addictive and apply them to work? Games researcher and author Aaron Dignan schools us at the 99% Conference.

Badgeville
http://www.badgeville.com/why-badgeville/
adgeville is the world’s first behavior platform. We bring the best of gamification, social networking, reputation, and behavior analytics to any brand’s web and mobile experiences.

Initial Results From Co-operative Co-evolution
for Automated Platformer Design
http://www.gamesbyangelina.org/papers/cook.pdf
We present initial results from ACCME,A Co-operative Co-evolutionary
Metroidvania Engine, which uses co-operative co-evolution to automatically evolve
simple platform games. We describe the system in detail and justify the use of
co-operative co-evolution.

Artificial intelligence project builds video games from scratch
http://arstechnica.com/gaming/2012/03/artificial-intelligence-angelina-builds-videogams-from-scratch/
A project from Imperial College in London puts together whole video games …

Building a multiplayer HTML5 game using Node, Socket.io
http://www.nodejs-news.com/nodejs-tech/Building-Multiplayer-Game-HTML5-Node-Socketio/

PilasCpp
https://bitbucket.org/hugoruscitti/pilascpp/overview
Es un motor para hacer videojuegos de manera sencilla desde C++

hugoruscitti / sbfury
https://github.com/hugoruscitti/sbfury
Shaolin’s Blind Fury

Video: Inventing on Principle
http://www.webmonkey.com/2012/02/video-inventing-on-principle/

Connect With Your Creation Through a Real-Time Editor
http://www.webmonkey.com/2012/03/connect-with-your-creation-through-a-real-time-editor/

PyGame
http://pygame.org/wiki/about
Pygame is a set of Python modules designed for writing games.
Pygame adds functionality on top of the excellent SDL library.

Pilas Engine
http://www.pilas-engine.com.ar/blog

Ruby for Kids
http://ruby4kids.com/ruby4kids

Is 2012 the Year for Gamification?
http://socialmediatoday.com/socialmktgfella/455261/2012-year-gamification

Wooga, A Case Study In No-Cash Bonus Culture
http://www.fastcompany.com/1816541/wooga-no-cash-bonus-startup-culture

Lisp REPL in Vendetta Online
http://www.a1k0n.net/2005/11/04/lisp-repl-vendetta-online.html

Vendetta Online
http://www.vendetta-online.com/

Asteroids, C#, 3D and OpenGL
http://channel9.msdn.com/coding4fun/blog/Asteroids-C-3D-and-OpenGL

My Links
http://delicious.com/ajlopez/gamedevelopment

Keep tuned!

Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez

1 Comment »

  1. [...] Previous Post [...]

    Pingback by Game Development: Links, News, Resources (6) « Angel ”Java” Lopez on Blog — November 26, 2012 @ 5:01 pm


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