Building a Real-Time Location-Based Urban Geofencing Game with Socket.io, Redis, Node.js and Sinatra Synchrony
https://geoloqi.com/blog/2011/09/building-a-real-time-location-based-urban-geofencing-game-with-socket-io-redis-node-js-and-sinatra-synchrony/
How we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way.
Light Table
http://www.kickstarter.com/projects/ibdknox/light-table
An Open Software project in San Francisco, CA by Chris Granger
ibdknox / live-cljs
https://github.com/ibdknox/live-cljs
a clojurescript version of bret victor’s editable game
Bidirectional binary streams with WebSocket
http://granular.cs.umu.se/browserphysics/?p=937
Graphwar Tutorial
http://www.graphwar.com/tutorial2.html
Graphwar is an artillery game in which you must hit your enemies using mathematical functions.
Sabarasa
http://www.sabarasa.com/
Game development company
Chilly
http://chillyframework.com/
Rapid game development
Chilly Framework is a platform for HTML5 game development.
Basic Programming and Game Development with Scratch
http://labs.greenbush.us/moodle/course/view.php?id=15
Achieving Performance: An Approach to Optimizing a Game Engine
http://software.intel.com/en-us/articles/achieving-performance-an-approach-to-optimizing-a-game-engine/
robashton / MolyHole
https://github.com/robashton/molyhole
Node.js experiment: MMO Asteroids
http://seb.ly/2012/04/node-js-experiment-mmo-asteroids/
Will the Next Generation of Top Guns Be Gamer Geeks? The Unmanned X-47B Makes Its First Flight
http://www.fastcompany.com/1724775/arm-chair-top-guns-the-unmanned-x-47b-takes-its-first-flight
Kinect Star Wars
http://lospibesdesistemas.com.ar/?p=5844
The life of a Sim in SimCity
http://www.joystiq.com/2012/03/28/the-life-of-a-sim-in-simcity/
Spaceship Pilot
http://www.webdigi.co.uk/fun/space/
Node.js, accelerometer, HTML5
Battlefield Simulator
http://www.codeproject.com/Articles/43751/Battlefield-Simulator
Zynga compra la compañía OMGPOP por 180 millones de dólares
http://www.marketingdirecto.com/actualidad/digital/zynga-compra-la-compania-omgpop-por-180-millones-de-dolares/
Learning Python: Child’s Play with RUR-PLE!
http://rur-ple.sourceforge.net/
Lessons learned building a multiplayer game in NodeJS and WebGL
http://codeofrob.com/entries/lessons-learned-building-a-multiplayer-game-in-nodejs-and-webgl.html
los-cocos
http://code.google.com/p/los-cocos/
cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".
C# y OpenGL (Parte I: Inicialización de OpenGL)
http://www.dcases.com/68/c-y-opengl-parte-i-inicializacion-de-opengl/
SharpGL: A C# OpenGL Class Library
http://www.codeproject.com/Articles/3144/SharpGL-a-C-OpenGL-class-library
My Links
http://delicious.com/ajlopez/gamedevelopment
Keep tuned!
Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez
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