Angel \”Java\” Lopez on Blog

November 21, 2012

Game Development: Links, News, Resources (3)

Filed under: Game Development, Links — ajlopez @ 3:58 pm

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Recently, I was working on isometric games using HTML5 canvas. There is a lot ideas to implement (distributed game processing, artificial intelligence, etc.). Now, more links I found interesting about game development:

Kinect Is Coming to Windows Feb 1
http://mashable.com/2012/01/09/kinect-windows-february/

Cut the Rope
http://www.cuttherope.ie/?html5audio=true

What 2012 holds for social gaming
http://thenextweb.com/insider/2012/01/02/what-2012-holds-for-social-gaming-with-king-com-ceo-riccardo-zacconi/

Asteroides : Codea Game – iPad 2
http://www.youtube.com/watch?v=xF9P1Ge7yIc

Codea
http://twolivesleft.com/Codea/

Gamification is Productivity, NOT (Just) Fun and Games
http://beyondthe.biz/2012/01/gamification-is-productivity/

Corona SDK, una herramienta de desarrollo para iOS, Android y Kindle Fire
http://www.genbetadev.com/desarrollo-aplicaciones-moviles/corona-sdk-una-herramienta-de-desarrollo-para-ios-android-y-kindle-fire

Game Developer Meets Demand and Prepares for Success with Scalable Cloud Solution
http://www.microsoft.com/casestudies/Case_Study_Detail.aspx?CaseStudyID=4000008216

Writing an iPhone Game Engine (Part 7- Postmortem)
http://altdevblogaday.com/2011/12/31/writing-an-iphone-game-engine-part-7-postmortem/

Platform Updates for Games Developers
http://developers.facebook.com/blog/post/619/

QuakeCon 2011 – John Carmack Keynote
http://www.youtube.com/watch?v=4zgYG-_ha28&feature=player_detailpage#t=54m00s

It’s ready when it’s ready, dammit!
http://altdevblogaday.com/2011/12/25/it%E2%80%99s-ready-when-it%E2%80%99s-ready-dammit/

Parallel Implementations
http://altdevblogaday.com/2011/11/22/parallel-implementations/
by John Carmack

Static Code Analysis
http://altdevblogaday.com/2011/12/24/static-code-analysis/
by John Carmack

Creating a Multiplayer Game with Sockets in C#
https://www.mochimedia.com/community/forum/topic/creating-a-multiplayer-game-with-sockets-in-c

Canvas Tutorial
http://billmill.org/static/canvastutorial/

HERDING CODE 126: JEFF ATWOOD ON THE OVERLAP OF VIDEO GAMES AND LEARNING
http://herdingcode.com/?p=363
Gamification’s Three Disciplines
http://gamification.co/2011/12/07/gamifications-three-disciplines/

Gamification
http://en.wikipedia.org/wiki/Gamification
MonoGame: XNA multi-plataforma
http://www.codeandbeyond.org/2011/11/monogame-xna-multi-plataforma.html

Indie game Minecraft receiving over 240 million logins every month
http://venturebeat.com/2011/11/21/indie-game-minecraft-receiving-over-240-million-logins-every-month/

Windows Azure Tookkit for Social Games 1.1 RELEASED
http://blogs.msdn.com/b/neilhut/archive/2011/11/16/windows-azure-tookkit-for-social-games-1-1-released.aspx

ThreeNodes.js: A Visual WebGL Scene Editor
http://badassjs.com/post/12885773103/threenodes-js-a-visual-webgl-scene-editor

The making of the Xbox: How Microsoft unleashed a video game revolution (part 1)
http://venturebeat.com/2011/11/14/making-of-the-xbox-1/
Collisions
http://msdn.microsoft.com/en-us/library/hh420953.aspx

PhysX
http://en.wikipedia.org/wiki/PhysX

Unity
http://unity3d.com/

NGD and Regnum Online: past, present, and future
http://syrtiswarstalkers.blogspot.com/2011/09/ngd-and-regnum-online-past-present-and.html

NGD Studios’ Andrés Chilkowski on Bunch of Heroes, Regnum Online & Designing Game Engines
http://indiegameschannel.com/wp/2011/09/15/ngd-studios-andres-chilkowski-on-bunch-of-heroes-regnum-online-designing-game-engines/

NGD Studios
http://en.wikipedia.org/wiki/NGD_Studios

Anatomy of a Windows Phone Game Project
http://msdn.microsoft.com/en-us/library/hh413206.aspx

Erlang, the big switch in social games
http://www.slideshare.net/wooga/erlang-the-big-switch-in-social-games

Kinect unleashed for commercial Windows apps
http://www.windowsfordevices.com/c/a/News/Kinect-unleashed-for-commercial-Windows-apps/

Duck Hunt via HTML5 + JavaScript
http://mattsurabian.com/duckhunt/
with level creator

My Links
http://delicious.com/ajlopez/gamedevelopment

Keep tuned!

Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez

1 Comment »

  1. […] Previous Post […]

    Pingback by Game Development: Links, News, Resources (4) « Angel ”Java” Lopez on Blog — November 24, 2012 @ 4:57 pm


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