Angel \”Java\” Lopez on Blog

November 24, 2012

Game Development: Links, News, Resources (4)

Filed under: Game Development, Links — ajlopez @ 4:57 pm

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Game development for fun, for profit. Exercises for our neuron.

Screencast: Coding Conway’s Game of Life in Ruby the TDD Way with RSpec

Ric-rac-roe in a soup of technologies
It all started with a desire to experiment a few things: Sinatra, Shoes, and the context testing framework. So I decided to write a simple application – the classic tic-tac-toe game. I ended up with 3 interfaces:
command line interface (cli)
web app (using Sinatra)
GUI desktop app (using Shoes)

Empresas de videojuegos pisan cada vez más fuerte en el país y buscan sumar desde ingenieros hasta músicos
Hace una década era una industria inexistente en la Argentina. Hoy, sin embargo, cuenta con 65 compañías, que sufren el déficit de mano de obra calificada y buscan perfiles de los más variados e insólitos. Conozca este mundo por dentro

Developing MMO Game Servers in PHP and JavaScript
Theory of Everything – an MMORPG written in CoffeeScript on node.js and HTML5/CSS3/WebGL

MMO server/client test

Javascript browser MMORPG [closed]


TileGen – Mystalia MMORPG Engine
Using PHPGD and called from Node.js (argv) we can dynamically create tilesets for each map to reduce load time.

An Interview with Rob Evans of Isogenic Engine: Building Real-Time, MMO Games with HTML5 and Node.js

NodeJS Pokemon: MMO iPad, iPhone, Chrome, Safari Card Game

NowJs, Multiplayer Map example

HTML5 Canvas MMORPG Games using Node.js and Nowjs

Multi-User Dungeon Definition Language

The MUDDL programming language, “Multi User Dungeon Definition Language”, is a domain-specific language for creation of text-based multi-user virtual worlds, i.e. MUDs.

Multi-User Dungeon, or MUD (referred to as MUD1, to distinguish it from its successor, MUD2, and the MUD genre in general) is the first MUD and the oldest virtual world in existence
…In 1980 Roy Trubshaw created MUD version 3 in BCPL (the predecessor of C), to conserve memory and make the program easier to maintain…
(ajlopez: I wrote programs in BCPL ;-)

What Is a MMORPG?
MMORPG stands for massively multiplayer online role playing game, a type of massively multiplayer online game (MMOG). An MMORPG is a computer-based role playing game (RPG) which takes place in an online virtual world with hundreds or thousands of other players. In the game, a player uses a client to connect to a server, usually run by the publisher of the game, which hosts the virtual world and memorizes information about the player.
C# for Gaming: AltDevConf This Weekend

Rediscover the Early Days of Video Gaming using the Arduino Single-Board Computer

Using modern computing horsepower to stretch retro graphics hardware

Kinect for Windows SDK
Kinect For Windows Now Available
LOGO: Videojuego del Tetris

The Reality of HTML5 Game Development and making money from it
1991 Summer CES

Microsoft’s real-world 3D ‘Cut the Rope’ lets fans in London ‘jump’ into the game
Command and Conquer HTML5

Zynga buys four mobile gaming companies

My links

Keep tuned!

Angel “Java” Lopez


  1. […] Previous Post Next Post […]

    Pingback by Game Development: Links, News, Resources (3) « Angel ”Java” Lopez on Blog — November 24, 2012 @ 5:03 pm

  2. […] Previous Post […]

    Pingback by Game Development: Links, News, Resources (5) « Angel ”Java” Lopez on Blog — November 25, 2012 @ 2:20 pm

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