Angel \”Java\” Lopez on Blog

November 24, 2012

Game Development: Links, News, Resources (4)

Filed under: Game Development, Links — ajlopez @ 4:57 pm

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Game development for fun, for profit. Exercises for our neuron.

Screencast: Coding Conway’s Game of Life in Ruby the TDD Way with RSpec
http://www.rubyinside.com/screencast-coding-conways-game-of-life-in-ruby-the-tdd-way-with-rspec-5564.html

Ric-rac-roe in a soup of technologies
http://dev-logger.blogspot.com.ar/2009/01/ric-rac-roe-in-soup-of-technologies.html
It all started with a desire to experiment a few things: Sinatra, Shoes, and the context testing framework. So I decided to write a simple application – the classic tic-tac-toe game. I ended up with 3 interfaces:
command line interface (cli)
web app (using Sinatra)
GUI desktop app (using Shoes)

Empresas de videojuegos pisan cada vez más fuerte en el país y buscan sumar desde ingenieros hasta músicos http://management.iprofesional.com/notas/130552-Empresas-de-videojuegos-pisan-cada-vez-ms-fuerte-en-el-pas-y-buscan-sumar-desde-ingenieros-hasta-msicos
Hace una década era una industria inexistente en la Argentina. Hoy, sin embargo, cuenta con 65 compañías, que sufren el déficit de mano de obra calificada y buscan perfiles de los más variados e insólitos. Conozca este mundo por dentro

Developing MMO Game Servers in PHP and JavaScript
http://aikar.co/2010/12/29/developing-mmo-game-servers-in-php-javascript/
Theory of Everything – an MMORPG written in CoffeeScript on node.js and HTML5/CSS3/WebGL
https://github.com/brownman/ToE

MMO server/client test
http://www.youtube.com/watch?v=uOY0bzuJs6c

Javascript browser MMORPG [closed]
http://stackoverflow.com/questions/6553767/javascript-browser-mmorpg

RuneScape
http://www.runescape.com/

TileGen – Mystalia MMORPG Engine
http://www.youtube.com/watch?v=o5K4ibz3-BM
Using PHPGD and called from Node.js (argv) we can dynamically create tilesets for each map to reduce load time.

An Interview with Rob Evans of Isogenic Engine: Building Real-Time, MMO Games with HTML5 and Node.js
http://www.html5grind.com/2011/07/14/rob-evans-isogenic-engine/

NodeJS Pokemon: MMO iPad, iPhone, Chrome, Safari Card Game
http://www.youtube.com/watch?v=Kcsjb1Isweo

NowJs, Multiplayer Map example
http://nowjs.com/examples/map

HTML5 Canvas MMORPG Games using Node.js and Nowjs
http://nodegames.blogspot.com.ar/

MUDDL
http://www.mud.co.uk/muse/muddl.htm
Multi-User Dungeon Definition Language

MUDDL
http://en.wikipedia.org/wiki/MUDDL_(programming_language)
The MUDDL programming language, “Multi User Dungeon Definition Language”, is a domain-specific language for creation of text-based multi-user virtual worlds, i.e. MUDs.

MUD1
http://en.wikipedia.org/wiki/MUD1
Multi-User Dungeon, or MUD (referred to as MUD1, to distinguish it from its successor, MUD2, and the MUD genre in general) is the first MUD and the oldest virtual world in existence
…In 1980 Roy Trubshaw created MUD version 3 in BCPL (the predecessor of C), to conserve memory and make the program easier to maintain…
(ajlopez: I wrote programs in BCPL ;-)

What Is a MMORPG?
http://www.wisegeek.com/what-is-a-mmorpg.htm
MMORPG stands for massively multiplayer online role playing game, a type of massively multiplayer online game (MMOG). An MMORPG is a computer-based role playing game (RPG) which takes place in an online virtual world with hundreds or thousands of other players. In the game, a player uses a client to connect to a server, usually run by the publisher of the game, which hosts the virtual world and memorizes information about the player.
C# for Gaming: AltDevConf This Weekend
http://tirania.org/blog/archive/2012/Feb-09.html

Rediscover the Early Days of Video Gaming using the Arduino Single-Board Computer
http://pragprog.com/magazines/2011-08/make-your-own-video-game-system

Using modern computing horsepower to stretch retro graphics hardware
http://pragprog.com/magazines/2011-12/revisiting-graphics-hardware

Kinect for Windows SDK
http://www.microsoft.com/en-us/kinectforwindows/develop/developer-downloads.aspx
Kinect For Windows Now Available
http://www.winsupersite.com/blog/supersite-blog-39/windows-7/kinect-windows-142125
LOGO: Videojuego del Tetris
http://raultecnologia.wordpress.com/2009/11/09/logo-videojuego-del-tetris/

The Reality of HTML5 Game Development and making money from it
http://www.photonstorm.com/archives/2759/the-reality-of-html5-game-development-and-making-money-from-it
1991 Summer CES
http://www.youtube.com/watch?v=0BMnZYyz74Y

Microsoft’s real-world 3D ‘Cut the Rope’ lets fans in London ‘jump’ into the game
http://thenextweb.com/uk/2012/01/27/microsofts-real-world-3d-cut-the-rope-lets-fans-in-london-jump-into-the-game/
Command and Conquer HTML5
http://www.adityaravishankar.com/projects/games/command-and-conquer/

Zynga buys four mobile gaming companies
http://www.reuters.com/article/2012/01/18/us-zynga-idUSTRE80H24V20120118

My links
http://delicious.com/ajlopez/gamedevelopment

Keep tuned!

Angel “Java” Lopez
http://www.ajlopez.com
http://twitter.com/ajlopez

2 Comments »

  1. [...] Previous Post Next Post [...]

    Pingback by Game Development: Links, News, Resources (3) « Angel ”Java” Lopez on Blog — November 24, 2012 @ 5:03 pm

  2. [...] Previous Post [...]

    Pingback by Game Development: Links, News, Resources (5) « Angel ”Java” Lopez on Blog — November 25, 2012 @ 2:20 pm


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